130b - Advance Modeling Part 1

Here’s a follow up to my “other brother” from “Coraline”.  At the beginning of the semester we were tasked to create a character that was already designed from either Ani117B or from the current BFA class. I ended up choosing the character I created from my Ani 117B class from the previous semester.  So In the first two images, is the character sketch then the character turn around.  The bottom two are slight variations of the body and the head and face.  Most of this character was modeled in Maya, then taken into Zbrush for texture and color. The final renders were done in Zbrush.